![]() ![]() Advances in machine learning and other algorithmic techniques have helped elevate the quality of raytracing in recent years, and it seems like AMD may have figured out a way to offer it in Halo Infinite, without creating a performance deficit in other areas. Our latest GeForce Game Ready driver delivers day-one support for Halo: Reach and a new Quake II RTX update, and enables NVIDIA Control Panel Image. Halo Infinite feels like a game built for the latest hardware, and the Nvidia GeForce RTX 3060 Ti (opens in new tab) is a good match for the Master Chiefs ring-bound exploits, managing a playable. Halo Infinite Game Performance Benchmarks Comparison - between R5 with i7-4790K and RTX 3070 Ti Mobile with Core i9-10900K - at Ultra, High, Medium. RTX-accelerated Ray Tracing brings realistic and immersive visual effects to games. Even NVIDIA's best graphics cards in the early days with features for raytracing didn't exactly deliver, as the intensive processing creates overheads that reduce visual quality in other areas. Raytracing was the oft-promised advancement that the new-gen Xbox Series X would bring in, although as of writing, the implementation hasn't exactly set the world on fire. ![]() ![]() The technique can also be used to produce advanced surround soundscapes, among other things. Raytracing is a technique that creates physics-based lighting, which adds dynamism and realism to scenes where it's used correctly. You could tell me that trailer was an Xbox One game and I would believe it If. Back in 2020, Microsoft promised that the latest installment of its flagship competitive shooter would pick up ray tracing, but it has yet to materialize. Definitely doesnt have a Next gen look to it by any stretch of the imagination. ![]()
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