However, it left their system around the time of a catastrophic event only known as the Whirlwind. The Fallen civilization in particular once hosted the Traveler, which they named the Great Machine. Saint-14 suggested that the Traveler had previously visited other species before finding humanity. It would seem then that its defense of humanity was an extraordinary act under dire circumstances. In the past, whenever its work was finished, it would simply leave without fanfare. The Traveler seems to be motivated by pure altruism it has never wished to be worshipped as a god, nor has it made its presence known any more than necessary to cultivate a civilization. The Traveler felt joy, as it felt "the first hope in ages transform ," and it resolved to become strong enough to fight the Darkness. Some information can be gleaned from the poem known as Dreams of Alpha Lupi based on this work, it appears that the Traveler chose Earth and humanity for a reason it detected a "face" emerging from the Sun, later hearing a roar that contained something that it described as "a lucid melody". The origins and true nature of the Traveler are unknown. The Traveler hovering in place over the Last City Fenchurch Everis claims to have been inside the Traveler, but no one has been able to confirm the veracity of his story. Another Ghost named Peach was dismissive of this description, contending that neither she nor Balthazar can remember the time within the Traveler. The Ghost Balthazar claimed that Ghosts originate within the Womb, a place inside the Traveler described as a "cosmos inside a bottle" or an "infinite space enclosed within a celestial egg", where trillions of star-like souls orbit each other in a complex weave. The interior workings of the Traveler remain a mystery. Its outer shell is made of lead, neutronium and "electroweak matter", the latter based on a fundamental force that hasn't existed since the dawn of time. It is a source of Light, though not the only source in the universe. The Traveler is an ancient and immensely powerful machine entity, the source of Ghosts and the paracausal powers of the Guardians. Once responsible for terraforming the worlds of the Sol System, it was rendered largely inactive during the Collapse, when its ancient enemy arrived and launched a devastating assault on human civilization. Massive in scale, it hangs motionless in the skies above the Last City built in its shadow. The Traveler is a mysterious spherical paracausal entity associated with the Light. This lesson is worth teaching again and again. " The best voices never let themselves be heard at all. (I don't have a Punic because I specifically want the UNSC to outnumber the Covenant, and as it is, they only have 3 more Battle Groups.Awoke and broke free of the Traveler Cage, killing Ghaul And only a few Frigates, Halberds and Corvettes remain unused.Ģ MAC Battle Groups (2 MAC Platforms each)ĥ Battle Groups (Supported Marathon, Marathon, Paris Formation)ģ Battle Groups (Defended Valiant, 2 Paris Formations)ġ Battle Group (Supported Epoch, Paris Formation) That would bring both fleets up to just over 4,000 points if I field as many models as possible, with most Battle Groups having at least 15 dice for their primary weapons at 32". Halberd Upgrade (To field Defended Valiants) Valiant Upgrade (For extra long range firepower as Defended Valiants) MAC Station Upgrade (For 20 dice at 40" which causes automatic Vulnerables, also because I don't have a Punic) The Covenant had total casualties, the UNSC lost its Epoch, a couple Marathons, and most Paris formations.ĭSC Upgrade (Cheap BR2 Capital vessels allowing me to field more Corvettes)ĪDP Upgrade (Cheap non-Capital vessels to make the CCS+ RCS Battle Groups legal) The UNSC wolfpacked the Covenant's 2 battlegroups, putting the planet between them and the Solemn Vow, then circling around the planet to hit them from behind. The main feature on the map was a planet in the middle of the table. UNSC deployed centrally, Covenant placed the Solemn Vow to one side and the other two battle groups to the other. Any recommendations towards this end would be appreciated.Ģ Battle Groups ( 2 Marathons, Paris Formation) I'm working on building balanced lists so I can demonstrate through gameplay, without turning players off by having one fleet simply being clearly better than the other. So I'm building fleets of both UNSC and Covenant so I can drum up interest. I recently got into this game, but no one at my local gaming store has it yet (most didn't even know it existed).
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